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RAS
2006
97views more  RAS 2006»
15 years 5 months ago
Visuo-motor learning for face-to-face pass between heterogeneous humanoids
Humanoid behavior generation is one of the most formidable issues due to its complicated structure with many degrees of freedom. This paper proposes a controller for a humanoid to...
Masaki Ogino, Masaaki Kikuchi, Minoru Asada
SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
15 years 5 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
CN
2004
111views more  CN 2004»
15 years 4 months ago
Edge-to-edge measurement-based distributed network monitoring
Continuous monitoring of a network domain poses several challenges. First, routers of a network domain need to be polled periodically to collect statistics about delay, loss, and ...
Ahsan Habib, Maleq Khan, Bharat K. Bhargava
TON
2002
170views more  TON 2002»
15 years 4 months ago
The BLUE active queue management algorithms
In order to stem the increasing packet loss rates caused by an exponential increase in network traffic, the IETF has been considering the deployment of active queue management tech...
Wu-chang Feng, Kang G. Shin, Dilip D. Kandlur, Deb...
EUROPKI
2009
Springer
15 years 2 months ago
ABUSE: PKI for Real-World Email Trust
Current PKI-based email systems (such as X.509 S/MIME and PGP/ MIME) potentially enable a recipient to determine a name and organizational affiliation of the sender. This informati...
Chris Masone, Sean W. Smith