We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Different presentations of candidate expansion terms have not been fully explored in interactive query expansion (IQE). Most existing systems that offer an IQE facility use a list...
Hideo Joho, Claire Coverson, Mark Sanderson, Miche...