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ACMACE
2006
ACM
15 years 1 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
CHI
1995
ACM
15 years 1 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
ACMACE
2008
ACM
15 years 7 hour ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
CHI
2010
ACM
14 years 11 months ago
Designing a CD augmentation for mobile phones
Interacting with physical CDs can be a very tangible and explorative experience. However, physical objects can't provide access to the digital services we are used to when us...
Niels Henze, Susanne Boll
SAC
2002
ACM
14 years 9 months ago
Hierarchical presentation of expansion terms
Different presentations of candidate expansion terms have not been fully explored in interactive query expansion (IQE). Most existing systems that offer an IQE facility use a list...
Hideo Joho, Claire Coverson, Mark Sanderson, Miche...