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MM
2005
ACM
147views Multimedia» more  MM 2005»
15 years 3 months ago
MediaMetro: browsing multimedia document collections with a 3D city metaphor
The MediaMetro application provides an interactive 3D visualization of multimedia document collections using a city metaphor. The directories are mapped to city layouts using algo...
Patrick Chiu, Andreas Girgensohn, Surapong Lertsit...
107
Voted
SI3D
2005
ACM
15 years 3 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
CAIP
2005
Springer
194views Image Analysis» more  CAIP 2005»
15 years 3 months ago
Comparative Study of 3D Face Acquisition Techniques
Today, communication devices are evolving towards friendly–user interactivity while permanently eyeing towards 3D display technologies. As such, 3D face generation, modelling an...
Mark Chan, Patrice Delmas, Georgy L. Gimel'farb, P...
ICIAP
2005
ACM
15 years 3 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
SI3D
2010
ACM
15 years 3 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher