This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
The traditional computational devices and models, such as the von Neumann architecture or the Turing machine, are strongly influenced by concepts of central control and perfectio...
Abstract In this paper we present a new character animation technique in which the animation adapts itself based on the change in the user's perspective, i.e., when the user m...
Parag Chaudhuri, George Papagiannakis, Nadia Magne...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...