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SI3D
2012
ACM
13 years 7 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
CGF
2002
145views more  CGF 2002»
14 years 11 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
IV
2002
IEEE
162views Visualization» more  IV 2002»
15 years 4 months ago
Infoticles: Information Modeling in Immersive Environments
This paper introduces an immersive virtual reality application that allows users to browse and explore the contents of database systems. We have implemented a visualization metaph...
Andrew Vande Moere
IJRR
2007
181views more  IJRR 2007»
14 years 11 months ago
Optimal Rough Terrain Trajectory Generation for Wheeled Mobile Robots
An algorithm is presented for wheeled mobile robot trajectory generation that achieves a high degree of generality and efficiency. The generality derives from numerical lineariza...
Thomas M. Howard, Alonzo Kelly
SI3D
2006
ACM
15 years 5 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...