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VMV
2004
208views Visualization» more  VMV 2004»
15 years 1 months ago
Fourier Volume Rendering on the GPU Using a Split-Stream-FFT
The Fourier volume rendering technique operates in the frequency domain and creates line integral projections of a 3D scalar field. These projections can be efficiently generated ...
Thomas Jansen, Bartosz von Rymon-Lipinski, Nils Ha...
WSCG
2004
282views more  WSCG 2004»
15 years 1 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CGF
2010
126views more  CGF 2010»
14 years 12 months ago
Contour-based Interface for Refining Volume Segmentation
Medical volume images contain ambiguous and low-contrast boundaries around which existing fully- or semiautomatic segmentation algorithms often cause errors. In this paper, we pro...
Takashi Ijiri, Hideo Yokota
VISUALIZATION
2005
IEEE
15 years 5 months ago
Statistically Quantitative Volume Visualization
Visualization users are increasingly in need of techniques for assessing quantitative uncertainty and error in the images produced. Statistical segmentation algorithms compute the...
Joe Michael Kniss, Robert L. Van Uitert Jr., Abrah...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 4 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim