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EXPERT
2006
105views more  EXPERT 2006»
15 years 6 months ago
Generating Ambient Behaviors in Computer Role-Playing Games
Many computer games use custom scripts to control the ambient behaviors of non-player characters (NPCs). Therefore, a story writer must write fragments of computer code for the hun...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
CORR
2007
Springer
94views Education» more  CORR 2007»
15 years 6 months ago
Writing on Dirty Paper with Resizing and its Application to Quasi-Static Fading Broadcast Channels
— This paper studies a variant of the classical problem of “writing on dirty paper” in which the sum of the input and the interference, or dirt, is multiplied by a random var...
Wenyi Zhang, Shivaprasad Kotagiri, J. Nicholas Lan...
JPDC
2008
108views more  JPDC 2008»
15 years 6 months ago
Energy minimization with loop fusion and multi-functional-unit scheduling for multidimensional DSP
Energy saving is becoming one of the major design issues in processor architectures with multiple functional units (FUs). Nested loops are usually the most critical part in multim...
Meikang Qiu, Edwin Hsing-Mean Sha, Meilin Liu, Man...
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JSAC
2008
83views more  JSAC 2008»
15 years 6 months ago
Cross-layer adaptive routing and wavelength assignment in all-optical networks
Abstract-- In WDM all-optical networks where electrical regeneration is not available, physical impairments due to propagation in the fibers, amplifier noise, and leaks between cha...
Yvan Pointurier, Maïté Brandt-Pearce, ...
JGTOOLS
2006
107views more  JGTOOLS 2006»
15 years 6 months ago
Efficient Shadows for Sampled Environment Maps
This paper addresses the problem of efficiently calculating shadows from environment maps in the context of ray-tracing. Since accurate rendering of shadows from environment maps ...
Aner Ben-Artzi, Ravi Ramamoorthi, Maneesh Agrawala