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» Logic Programming Agents and Game Theory
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ICALP
2010
Springer
15 years 2 months ago
Automata for Coalgebras: An Approach Using Predicate Liftings
Universal Coalgebra provides the notion of a coalgebra as the natural mathematical generalization of state-based evolving systems such as (infinite) words, trees, and transition s...
Gaëlle Fontaine, Raul Andres Leal, Yde Venema
CONTEXT
2001
Springer
15 years 2 months ago
Local Holism
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...
Carlo Penco
GECCO
2005
Springer
195views Optimization» more  GECCO 2005»
15 years 3 months ago
Evolving fuzzy decision tree structure that adapts in real-time
A fuzzy logic algorithm has been developed that automatically allocates electronic attack (EA) resources distributed over different platforms in real-time. The controller must be ...
James F. Smith III
MICAI
2005
Springer
15 years 3 months ago
Agent-Based Simulation Replication: A Model Driven Architecture Approach
In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...
Candelaria Sansores, Juan Pavón
PPDP
2005
Springer
15 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet