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» Mechanisms for Mapping High-Level Parallel Performance Data
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SI3D
2010
ACM
15 years 6 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
IPPS
2007
IEEE
15 years 6 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
CCGRID
2005
IEEE
15 years 5 months ago
Semantic integration of file-based data for grid services
Data services for the Grid have focussed so far primarily on virtualising access to distributed databases, and encapsulating file location. However, orchestration of services requ...
Andrew Woolf, Ray Cramer, Marta Gutierrez, Kerstin...
ASPLOS
2006
ACM
15 years 5 months ago
Exploiting coarse-grained task, data, and pipeline parallelism in stream programs
As multicore architectures enter the mainstream, there is a pressing demand for high-level programming models that can effectively map to them. Stream programming offers an attrac...
Michael I. Gordon, William Thies, Saman P. Amarasi...
ICPP
2006
IEEE
15 years 5 months ago
Data Transfers between Processes in an SMP System: Performance Study and Application to MPI
— This paper focuses on the transfer of large data in SMP systems. Achieving good performance for intranode communication is critical for developing an efficient communication s...
Darius Buntinas, Guillaume Mercier, William Gropp