In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
In this showcase we will present live running simulations which are integrated into the Access Grid in a variety of different ways. An example of this is the use of vncto distrib...
Visual shared workspaces will be always staying on users’ screens in the near future. Users will be moving frequently between their personal workspaces for personal and asynchro...
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Conventional rigid structure from motion (SFM) addresses the problem of recovering the camera parameters (motion) and the 3D locations (structure) of scene points, given observed ...