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IJVR
2007
123views more  IJVR 2007»
15 years 3 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
ICCS
2009
Springer
15 years 1 months ago
Bending Virtual Spring-Damper: A Solution to Improve Local Platoon Control
This article presents a local control approach to linear vehicle platooning. Linear platoon systems are sets of vehicles that use local or global perception capabilities to form a ...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
ISCA
2012
IEEE
320views Hardware» more  ISCA 2012»
13 years 5 months ago
Viper: Virtual pipelines for enhanced reliability
The reliability of future processors is threatened by decreasing transistor robustness. Current architectures focus on delivering high performance at low cost; lifetime device rel...
Andrea Pellegrini, Joseph L. Greathouse, Valeria B...
124
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AVSS
2009
IEEE
15 years 10 months ago
Object-Video Streams for Preserving Privacy in Video Surveillance
—This paper presents a framework for preserving privacy in video surveillance. Raw video is decomposed into a background and one or more object-video streams. Objectvideo streams...
Faisal Z. Qureshi
CHI
2010
ACM
15 years 10 months ago
Astrojumper: motivating children with autism to exercise using a VR game
Children with autism have shown substantial benefit ult to from rigorous exercise, however, it is often diffic ually motivate these children to exercise due to their us sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...