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128
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ACRI
2004
Springer
15 years 8 months ago
Optimizing the Behavior of a Moving Creature in Software and in Hardware
We have investigated a problem where the goal is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type OBSTACLE, EMPTY or CRE...
Mathias Halbach, Wolfgang Heenes, Rolf Hoffmann, J...
NN
2004
Springer
102views Neural Networks» more  NN 2004»
15 years 8 months ago
A Quantitative Evaluation of a Bio-inspired Sound Segregation Technique for Two- and Three-Source Mixtures
A sound source separation technique based on a bio-inspired neural network, capable of functioning in more than two-source mixtures, is proposed. Separation results are compared wi...
Ramin Pichevar, Jean Rouat
140
Voted
SI3D
2010
ACM
15 years 8 months ago
LEAN mapping
We introduce Linear Efficient Antialiased Normal (LEAN) Mapping, a method for real-time filtering of specular highlights in bump and normal maps. The method evaluates bumps as p...
Marc Olano, Dan Baker
137
Voted
EDOC
2003
IEEE
15 years 8 months ago
How MDA Can Help Designing Component- and Aspect-based Applications
Distributed systems are inherently complex, and therefore difficult to design and develop. Experience shows that new technologies—such as components, aspects, and application f...
Lidia Fuentes, Mónica Pinto, Antonio Vallec...
SI3D
2003
ACM
15 years 8 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
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