Modeling systems based on semi-formal graphical formalisms, such as Statecharts, has become standard practice in the design of reactive embedded devices. However, the modeling of ...
—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
—In this paper, we propose two adaptive scheduling approaches to support real-time control applications with highly varying computation times. The use of a resource reservation s...
An innovative technique to model and simulate partial and dynamic reconfigurable processors is presented in this paper. The basis for development is a SystemC kernel modified for ...
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...