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» Modeling and Animating Realistic Faces from Images
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79
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AIR
2006
147views more  AIR 2006»
14 years 10 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
113
Voted
CVPR
2005
IEEE
16 years 8 days ago
Face Recognition Based on Frontal Views Generated from Non-Frontal Images
This paper presents a method for face recognition across large changes in viewpoint. Our method is based on a Morphable Model of 3D faces that represents face-specific information...
Volker Blanz, Patrick Grother, P. Jonathon Phillip...
ICIP
2001
IEEE
15 years 12 months ago
Eye state tracking for face cloning
This article presents an efficient approach to eye movement estimation by combining color and energy based image analysis algorithms. The movement is first analyzed and then descr...
Ana Cristina Andrés dal Valle, Jean-Luc Dug...
77
Voted
SI3D
2006
ACM
15 years 4 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
15 years 4 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...