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WSC
2004
13 years 7 months ago
Modeling Real-World Control Systems: Beyond Hybrid Systems
Hybrid system modeling refers to the construction of system models combining both continuous and discrete dynamics. These models can greatly reduce the complexity of a phystem mod...
Stephen Neuendorffer
COMGEO
2000
ACM
13 years 6 months ago
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
HAPTICS
2009
IEEE
13 years 4 months ago
Wind display device for locomotion interface in a virtual environment
This paper describes development of a wind display system for the TreadPort virtual environment locomotion interface, which is cumulatively known as the TreadPort Active Wind Tunn...
Sandip D. Kulkarni, Charles Fisher, Eric R. Pardyj...
HAPTICS
2010
IEEE
13 years 4 months ago
Force-Based Calibration of a Particle System for Realistic Simulation of Nonlinear and Viscoelastic Soft Tissue Behavior
We present a new approach for realistic visio-haptic simulation of nonlinear and viscoelastic behavior of an organ tissue using a particle model. The spring and damper coefficients...
Bektas Baybora Baran, Cagatay Basdogan
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 10 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...