Sciweavers

768 search results - page 85 / 154
» Motion Control of Virtual Humans
Sort
View
CHI
2004
ACM
16 years 3 months ago
Robotic camera control for remote exploration
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...
Stephen B. Hughes, Michael Lewis
SAC
2008
ACM
15 years 2 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
ATAL
2004
Springer
15 years 8 months ago
Integrating Autonomous Behavior and User Control for Believable Agents
Autonomous agents can help users by taking on a substantial workload, and performing tasks that are too complex for a human. However, in some systems complete autonomy is undesira...
Marco Gillies, Daniel Ballin
HAPTICS
2003
IEEE
15 years 8 months ago
Path-Following Control for Dissipative Passive Haptic Displays
This paper addresses the problem of following an arbitrary path with a dissipative passive haptic display. Such a display has energetically passive actuators; all motive energy mu...
Davin K. Swanson, Wayne J. Book
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 4 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger