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» Multiple Cues used in Model-Based Human Motion Capture
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ACMACE
2007
ACM
15 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
PAMI
2006
358views more  PAMI 2006»
14 years 9 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs
CAPTECH
1998
Springer
15 years 1 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
CVPR
2012
IEEE
13 years 4 days ago
Multi-view latent variable discriminative models for action recognition
Many human action recognition tasks involve data that can be factorized into multiple views such as body postures and hand shapes. These views often interact with each other over ...
Yale Song, Louis-Philippe Morency, Randall Davis
ISVC
2010
Springer
14 years 11 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu