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AINA
2005
IEEE
15 years 10 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
122
Voted
CRV
2005
IEEE
181views Robotics» more  CRV 2005»
15 years 10 months ago
An Attentional Framework for Stereo Vision
The necessity and utility of visual attention are discussed in the context of stereo vision in machines and primates. Specific problems that arise in this domain including binocul...
Neil D. B. Bruce, John K. Tsotsos
DEXAW
2005
IEEE
116views Database» more  DEXAW 2005»
15 years 10 months ago
Security Analysis of Mobile Java
Java 2 Micro-Edition Connected Limited Device Configuration (J2ME CLDC) is the platform of choice when it comes to running mobile applications on resourceconstrained devices (cel...
Mourad Debbabi, Mohamed Saleh, Chamseddine Talhi, ...
ISCC
2005
IEEE
120views Communications» more  ISCC 2005»
15 years 10 months ago
Modular Reference Implementation of an IP-DSLAM
We describe a modular reference implementation of an IPbased DSL access multiplexer (DSLAM). We identify deployment trends and primary tasks a future DSLAM has to offer. The imple...
Christian Sauer, Matthias Gries, Sören Sonnta...
VLSID
2005
IEEE
107views VLSI» more  VLSID 2005»
15 years 10 months ago
Design, Testing, and Applications of Digital Microfluidics-Based Biochips
Microfluidics-based biochips offer a promising platform for massively parallel DNA analysis, automated drug discovery, and real-time biomolecular recognition. The first part of th...
Krishnendu Chakrabarty