— This paper investigates design of noncooperative games from a control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of...
The Mulitplicative Increase Multiplicative Decrease (MIMD) congestion control algorithm in the form of Scalable TCP has been proposed for high speed networks. We study fairness amo...
Eitan Altman, Konstantin Avrachenkov, B. J. Prabhu
This paper analyzes the performance of Ethernet layer congestion control mechanism Quantized Congestion Notification (QCN) during data access from clustered servers in data centers...
—Most of the deployed IEEE 802.11 Wireless Local Area Networks (WLANs) use infrastructure Basic Service Set (BSS) in which an Access Point (AP) serves as a gateway between wired ...
We study limitations of an equation-based congestion control protocol, called TFRC (TCP Friendly Rate Control). It examines how the three main factors that determine TFRC throughp...