Abstract. Simultaneous reachability analysis SRA is a recently proposed approach to alleviating the state space explosion problem in reachability analysis of concurrent systems. Th...
Abstract. There is a growing trend toward emotional intelligence in humancomputer interaction paradigms. In order to react appropriately to a human, the computer would need to have...
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
We introduce and study Recursive Markov Chains (RMCs), which extend ordinary finite state Markov chains with the ability to invoke other Markov chains in a potentially recursive m...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...