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» On using multi-agent systems in playing board games
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CANDC
2005
ACM
14 years 11 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings
UIST
2006
ACM
15 years 3 months ago
Using a low-cost electroencephalograph for task classification in HCI research
Modern brain sensing technologies provide a variety of methods for detecting specific forms of brain activity. In this paper, we present an initial step in exploring how these tec...
Johnny Chung Lee, Desney S. Tan
CHI
2005
ACM
15 years 10 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
ICCV
2007
IEEE
15 years 11 months ago
What, where and who? Classifying events by scene and object recognition
We propose a first attempt to classify events in static images by integrating scene and object categorizations. We define an event in a static image as a human activity taking pla...
Li-Jia Li, Fei-Fei Li 0002
HICSS
2003
IEEE
128views Biometrics» more  HICSS 2003»
15 years 2 months ago
Developing a Community Vision: The Case of a Regional United Way
This paper provides descriptive research about a successful collaborative vision development process undertaken for a regional United Way. The entire process from learning about t...
Bradd C. Hayes