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» Optimal Reductions in Interaction Systems
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SIGGRAPH
2010
ACM
15 years 10 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
VISUALIZATION
1998
IEEE
15 years 9 months ago
Interactive ray tracing for isosurface rendering
We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...
GECCO
2003
Springer
15 years 10 months ago
On Role of Implicit Interaction and Explicit Communications in Emergence of Social Behavior in Continuous Predators-Prey Pursuit
We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
Ivan Tanev, Katsunori Shimohara
CCGRID
2006
IEEE
15 years 11 months ago
Interactive Grid-based Free-Form Shape Modeling
— Geometric shape modeling becomes increasingly complex and resource-demanding task. In this paper we propose a method to leverage the power of Grid to provide users with high-pr...
Anthony S. K. Chong, Konstantin Levinski, Alexei S...
SI3D
2005
ACM
15 years 11 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne