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ICCV
2009
IEEE
14 years 7 months ago
Dense 3D reconstruction method using a single pattern for fast moving object
Dense 3D reconstruction of extremely fast moving objects could contribute to various applications such as body structure analysis and accident avoidance and so on. The actual case...
Ryusuke Sagawa, Yuichi Ota, Yasushi Yagi, Ryo Furu...
80
Voted
GRAPHITE
2007
ACM
15 years 2 months ago
GPU-based shape from silhouettes
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Sofiane Yous, Hamid Laga, Masatsugu Kidode, Kunihi...
EUROGRAPHICS
2010
Eurographics
15 years 7 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
PAMI
2000
127views more  PAMI 2000»
14 years 10 months ago
Geometric Camera Calibration Using Circular Control Points
Modern CCD cameras are usually capable of a spatial accuracy greater than 1/50 of the pixel size. However, such accuracy is not easily attained due to various error sources that c...
Janne Heikkilä
IWBRS
2005
Springer
139views Biometrics» more  IWBRS 2005»
15 years 3 months ago
Combining Wavelet Velocity Moments and Reflective Symmetry for Gait Recognition
Abstract. Gait is a biometric feature and gait recognition has become a challenging problem in computer vision. New wavelet velocity moments have been developed to describe and rec...
Guoying Zhao, Li Cui, Hua Li