We present a new method for real-time rendering of objects with complex isotropic BRDFs under distant natural illumination, as specified by an environment map. Our approach is bas...
The processing power and memory capacity of independent and heterogeneous parallel machines can be combined to form a single parallel system that is more powerful than any of its ...
Daniel Becker, Felix Wolf, Wolfgang Frings, Markus...
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
In most of the automatic face classification applications, images should be captured in natural environments, where partial occlusions or high local changes in the illumination a...
This paper investigates the design of a system for recognizing
objects in 3D point clouds of urban environments.
The system is decomposed into four steps: locating, segmenting,
...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...