—Many visualization applications benefit from displaying content on real-world objects rather than on a traditional display (e.g., a monitor). This type of visualization display ...
We describe a high-speed vision system for real-time applications, which is capable of processing visual information at a frame rate of 1 kfps, including both imaging and processi...
In large-scale distributed systems, asynchronous communication and future objects are becoming wide spread mechanisms to tolerate high latencies and to improve global performances...
This paper presents a CORBA-compliant middleware architecture that is more flexible and extensible compared to standard CORBA. The portable design of this architecture is easily in...
In distributed object systems, remote method inattempts to abstract communication between di erent machines to the level of object method invocation. Link failure in such systems ...