We study logit dynamics [3] for strategic games. At every stage of the game a player is selected uniformly at random and she is assumed to play according to a noisy best-response ...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
We introduce and study a randomized quasi-Monte Carlo method for estimating the state distribution at each step of a Markov chain. The number of steps in the chain can be random an...
We consider repairable reliability systems with m components, the lifetimes and repair times of which are independent. The l-th component can be either in the failure state 0 or i...
Performing QoS (Quality of Service) control in large computing systems requires an on line metric that is representative of the real state of the system. The Tardiness Quantile Me...
Luciano Bertini, Julius C. B. Leite, Daniel Moss&e...
In environmental and natural resource planning domains actions are taken at a large number of locations over multiple time periods. These problems have enormous state and action s...