We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
We describe an automated scene modeling system that consists of two components operating in an interleaved fashion: an incremental modeler that builds solid models from range imag...
We present an approach for the localization of passive nodes in a communication network using ambient radio or sound signals. In our settings the communication nodes have unknown p...
Thomas Janson, Christian Schindelhauer, Johannes W...
: This paper addresses the security of optimistic fair exchange in a multi-user setting. While the security of public key encryption and public key signature schemes in a single-us...
The use of elliptic curves in cryptography relies on the ability to count the number of points on a given curve. Before 1999, the SEA algorithm was the only efficient method known ...