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» Query point visibility computation in polygons with holes
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CGF
2008
144views more  CGF 2008»
15 years 2 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
CORR
2010
Springer
180views Education» more  CORR 2010»
14 years 11 months ago
Shortest path problem in rectangular complexes of global nonpositive curvature
Abstract. CAT(0) metric spaces constitute a far-reaching common generalization of Euclidean and hyperbolic spaces and simple polygons: any two points x and y of a CAT(0) metric spa...
Victor Chepoi, Daniela Maftuleac
ICRA
2003
IEEE
118views Robotics» more  ICRA 2003»
15 years 7 months ago
Capturing a convex object with three discs
Abstract— This paper addresses the problem of capturing an arbitrary convex object P in the plane with three congruent disc-shaped robots. Given two stationary robots in contact ...
Jeff Erickson, Shripad Thite, Fred Rothganger, Jea...
ICCV
2009
IEEE
16 years 7 months ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
TVCG
2002
163views more  TVCG 2002»
15 years 1 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...