In the excitement of the cognitive revolution, Simon proposed a way of thinking about design that promised to make it more manageable and cognitive: to think of design as a planni...
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
A lot of research effort has been spent on the development of emotion theories and modeling, however, their suitability and applicability to expressions in human computer interact...
Stefan Scherer, Ingo Siegert, Lutz Bigalke, Sascha...
Abstract. The purpose of this research is to emphasize on the concept of integrating computer and interactive technologies to the rehabilitation robotic with biofeedback. First, th...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Formal modelling, in interactive system design, has received considerably less real use than might have been hoped. Heavy weight formal methods can be expensive to use, with poor c...