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IROS
2006
IEEE
150views Robotics» more  IROS 2006»
15 years 9 months ago
A Hybrid Visual Servo System Considering the Workspace Boundary Singularity
– Robotic systems like humanoid frequently move to undesirable pose while being visually controlled at the boundary of its workspace, because the working environment is quite hug...
Do Hyoung Kim, Myung Jin Chung
126
Voted
IROS
2006
IEEE
131views Robotics» more  IROS 2006»
15 years 9 months ago
Visual Homing Navigation With Two Landmarks: The Balanced Proportional Triangulation Method
— Current approaches to the visual homing for mobile robot navigation are generally inspired in insects’ behavior and based on the observed angular information of fixed points...
Jose Francisco Bonora, Domingo Gallardo
102
Voted
ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
15 years 9 months ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
115
Voted
QEST
2006
IEEE
15 years 9 months ago
Optimization of Cache Expiration Dates in Content Networks
One of the fundamental decisions in content networks is how the information about the existing contents is deployed and accessed. In particular, in many content network architectu...
Héctor Cancela, Pablo Rodríguez-Bocc...
144
Voted
QEST
2006
IEEE
15 years 9 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...