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DIGRA
2005
Springer
15 years 9 months ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
ROBOCUP
2000
Springer
104views Robotics» more  ROBOCUP 2000»
15 years 7 months ago
Essex Wizards 2000 Team Description
: This article gives an overview of the Essex Wizards 2000 team participated in the RoboCup 2000 simulator league. A brief description of the agent architecture for the team is int...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Kos...
122
Voted
WSC
2007
15 years 6 months ago
Mathematical programming-based perturbation analysis for GI/G/1 queues
This paper addresses several issues of using the mathematical programming representations of discrete-event dynamic systems in perturbation analysis. In particular, linear program...
He Zhang, Wai Kin Chan
128
Voted
WSC
2008
15 years 6 months ago
A review of scheduling theory and methods for semiconductor manufacturing cluster tools
Cluster tools, which combine several single-wafer processing modules with wafer handling robots in a closed environment, have been increasingly used for most wafer fabrication pro...
Tae-Eog Lee
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 8 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen