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FUNGAMES
2010
14 years 9 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
INCDM
2010
Springer
172views Data Mining» more  INCDM 2010»
14 years 9 months ago
Evaluating the Quality of Clustering Algorithms Using Cluster Path Lengths
Many real world systems can be modeled as networks or graphs. Clustering algorithms that help us to organize and understand these networks are usually referred to as, graph based c...
Faraz Zaidi, Daniel Archambault, Guy Melanç...
JCO
2010
101views more  JCO 2010»
14 years 9 months ago
Separator-based data reduction for signed graph balancing
Abstract Polynomial-time data reduction is a classical approach to hard graph problems. Typically, particular small subgraphs are replaced by smaller gadgets. We generalize this ap...
Falk Hüffner, Nadja Betzler, Rolf Niedermeier
JTAER
2010
100views more  JTAER 2010»
14 years 9 months ago
Determinants of Consumers' Perceived Trust in IT-Ecosystems
Digital ecosystems, or IT-ecosystems (ITEs), are composed of multiple and independent entities such as individuals, organizations, services, software, and applications. Together, ...
Klaus-Peter Wiedmann, Nadine Hennigs, Dieter Varel...
72
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MM
2010
ACM
141views Multimedia» more  MM 2010»
14 years 9 months ago
Automatic and manual processes in end-user multimedia authoring tools: where is the balance?
This thesis aims to analyze, model, and develop a framework for next-generation multimedia authoring tools targeted to end-users. In particular, I concentrate on the combination o...
Rodrigo Laiola Guimarães