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CSL
2006
Springer
15 years 7 months ago
Solving Games Without Determinization
The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula o...
Thomas A. Henzinger, Nir Piterman
173
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ECTEL
2006
Springer
15 years 7 months ago
Teachers Perception of Computer Supported Problem Solving: An Italian Research
Requirements for educational software could be based on an analysis of existing learning situations. In order to obtain useful information about teaching practices, an explorative ...
Luca Tateo, Giuseppina Marsico, Maria Annarumma, G...
128
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GECCO
2006
Springer
166views Optimization» more  GECCO 2006»
15 years 7 months ago
Solving identification problem for asynchronous finite state machines using genetic algorithms
A Genetic Algorithm, embedded in a simulation-based method, is applied to the identification of Asynchronous Finite State Machines. Two different coding schemes and their associat...
Xiaojun Geng