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DATE
1999
IEEE
172views Hardware» more  DATE 1999»
15 years 4 months ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez
CORR
2011
Springer
159views Education» more  CORR 2011»
14 years 6 months ago
How to Play Unique Games against a Semi-Random Adversary
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several st...
Alexandra Kolla, Konstantin Makarychev, Yury Makar...
86
Voted
SIAMJO
2010
100views more  SIAMJO 2010»
14 years 6 months ago
Explicit Sensor Network Localization using Semidefinite Representations and Facial Reductions
The sensor network localization, SNL , problem in embedding dimension r, consists of locating the positions of wireless sensors, given only the distances between sensors that are ...
Nathan Krislock, Henry Wolkowicz
INFORMATICALT
2006
88views more  INFORMATICALT 2006»
14 years 11 months ago
Improving the Performances of Asynchronous Algorithms by Combining the Nogood Processors with the Nogood Learning Techniques
Abstract. The asynchronous techniques that exist within the programming with distributed constraints are characterized by the occurrence of the nogood values during the search for ...
Ionel Muscalagiu, Vladimir Cretu
ICCV
2009
IEEE
16 years 4 months ago
Image Segmentation with A Bounding Box Prior
User-provided object bounding box is a simple and popular interaction paradigm considered by many existing interactive image segmentation frameworks. However, these frameworks t...
Victor Lempitsky, Pushmeet Kohli, Carsten Rother, ...