This article presents the design, implementation and use of a remote network lab with multiple users support as an aid to teaching computer networks. The purpose is to enable mult...
Marco Aravena Vivar, Cristian Rodriguez, Andres Ra...
In this paper the authors are addressing the concerns associated with fast growing DSP chips and tools and the impact they have on teaching DSP implementation. The authors also pr...
We developed a set of didactic games and activities that can be used to illustrate and teach various concepts from Information Theory. For each of the games and activities we list ...
Abstract. We summarise our experiences in teaching two formal methods courses at Pontificia Universidad Javeriana. The first course is a JML-based software engineering course. Th...
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd