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ICCS
2007
Springer
15 years 3 months ago
An Heuristic Method for GPS Surveying Problem
Abstract. This paper describes metaheuristic algorithm based on simulated annealing method,which is a nature-inspired method, to analyze and improve the efficiency of the design of...
Stefka Fidanova
IPPS
2007
IEEE
15 years 4 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
CHI
2004
ACM
15 years 10 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
EMSOFT
2005
Springer
15 years 3 months ago
A GA-based scheduling method for FlexRay systems
An advanced communication system, the FlexRay system, has been developed for future automotive applications. It consists of time-triggered clusters, such as drive-by-wire in cars,...
Shan Ding, Naohiko Murakami, Hiroyuki Tomiyama, Hi...
TMC
2010
124views more  TMC 2010»
14 years 8 months ago
A Scalable and Energy-Efficient Context Monitoring Framework for Mobile Personal Sensor Networks
—The key feature of many emerging pervasive computing applications is to proactively provide services to mobile individuals. One major challenge in providing users with proactive...
Seungwoo Kang, Jinwon Lee, Hyukjae Jang, Youngki L...