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» The Algorithmics of Solitaire-Like Games
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123
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WECWIS
2003
IEEE
120views ECommerce» more  WECWIS 2003»
15 years 9 months ago
Reinforcement Learning Applications in Dynamic Pricing of Retail Markets
In this paper, we investigate the use of reinforcement learning (RL) techniques to the problem of determining dynamic prices in an electronic retail market. As representative mode...
C. V. L. Raju, Y. Narahari, K. Ravikumar
117
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SI3D
2003
ACM
15 years 9 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
128
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ATAL
2003
Springer
15 years 9 months ago
Coordination in multiagent reinforcement learning: a Bayesian approach
Much emphasis in multiagent reinforcement learning (MARL) research is placed on ensuring that MARL algorithms (eventually) converge to desirable equilibria. As in standard reinfor...
Georgios Chalkiadakis, Craig Boutilier
121
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DSOM
2003
Springer
15 years 9 months ago
Towards Peer-to-Peer Traffic Analysis Using Flows
One of the main problems with today's Internet traffic analysis is caused by the large number of network-based applications whose types and traffic patterns are more complicat...
Myung-Sup Kim, Hun-Jeong Kang, James Won-Ki Hong
123
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CDC
2009
IEEE
118views Control Systems» more  CDC 2009»
15 years 8 months ago
Nash equilibrium problems with congestion costs and shared constraints
Abstract— Generalized Nash equilibria (GNE) represent extensions of the Nash solution concept when agents have shared strategy sets. This generalization is particularly relevant ...
Huibing Yin, Uday V. Shanbhag, Prashant G. Mehta