This paper considers time-varying uncertain constrained systems, and develops a method for computing a probabilistic output admissible (POA) set. This set consists of the initial ...
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
We describe a method for obtaining the principal objects, characters and scenes in a video by measuring the reoccurrence of spatial configurations of viewpoint invariant features....
We address recognition and localization of human actions in realistic scenarios. In contrast to the previous work studying human actions in controlled settings, here we train and ...
This paper presents a 3D object recognition method that exploits the spatio-temporal coherence of image sequences to capture the object most relevant features. We start from an im...