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» The Rules of Virtual Groups
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CHI
2007
ACM
16 years 2 months ago
Trust 2.1: advancing the trust debate
Trust has a considerable research tradition in the CHI community. It has been investigated in the context of e-commerce, virtual teams, online gaming, social networking ? to name ...
Jens Riegelsberger, Asimina Vasalou
CHI
2006
ACM
16 years 2 months ago
Urbanhermes: social signaling with electronic fashion
Fashion signals are displayed to indicate access to information. Consistent, timely, and meaningful signal displays are only made possible if one is well-connected. While fashion ...
Christine M. Liu, Judith S. Donath
CHI
2005
ACM
16 years 2 months ago
Sharing the big apple: a survey study of people, place and locatability
With the advancement in technologies to locate individuals, there has been an emergence of information systems that link People-to-People-to-Geographical-Places, labeled P3Systems...
Sukeshini A. Grandhi, Quentin Jones, Samer Karam
CHI
2004
ACM
16 years 2 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
CHI
2004
ACM
16 years 2 months ago
All together now: visualizing local and remote actors of localized activity
We present All Together Now (ATN), a tool for visualizing localized activities involving both local and remote actors. ATN presents each user with a webpage containing a common vi...
Scott Lederer, Jeffrey Heer