This paper presents a loosely coupled service-composition paradigm. This paradigm employs a distributed data flow that differs markedly from centralized information flow adopted b...
David Liu, Jun Peng, Kincho H. Law, Gio Wiederhold
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
With our interest to improve our education in computer science, an understanding of how students learn about CS concepts, how different concepts are understood, as well as the con...
Mordechai Ben-Ari, Anders Berglund, Shirley Booth,...
In this paper, we present our approach to the problem of communicating everyday experiences. This is a challenging problem, since media from everyday events are unstructured, and ...
Most experiments with participative design are with small scale, stand alone and not very strategic applications of ICT in organizations. However, modern ICT applications are incr...