This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and autom...
Recognition of dynamic scenes based on shape information could be useful for various applications. In this study, we aimed at improving the resolution of three-dimensional (3D) da...
We present a technique for capturing the extreme dynamic range of natural illumination environments that include the sun and sky, which has presented a challenge for traditional h...
Jessi Stumpfel, Chris Tchou, Andrew Jones, Tim Haw...
Rain produces sharp intensity fluctuations in images and videos, which degrade the performance of outdoor vision systems. These intensity fluctuations depend on various factors, s...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...