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ACMACE
2006
ACM
15 years 5 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza
IJIIDS
2008
201views more  IJIIDS 2008»
14 years 11 months ago
MALEF: Framework for distributed machine learning and data mining
: Growing importance of distributed data mining techniques has recently attracted attention of researchers in multiagent domain. Several agent-based application have been already c...
Jan Tozicka, Michael Rovatsos, Michal Pechoucek, S...
IWCMC
2009
ACM
15 years 6 months ago
Dynamic trust establishment in emergency ad hoc networks
This paper proposes a dynamic trust establishment protocol that enables the nodes of an ad hoc network to establish security associations among each other in a distributed and pee...
Christos A. Papageorgiou, Konstantinos Birkos, Tas...
FPLAY
2008
15 years 1 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
DIGITALCITIES
2003
Springer
15 years 5 months ago
Virtual Cities for Real-World Crisis Management
In this paper, we present the evacuation simulation system that is the combination of a virtual city and a crisis management simulation. The system allows users to become virtual e...
Hideyuki Nakanishi, Satoshi Koizumi, Toru Ishida