Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we foc...
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
Many Augmented Reality applications require accurate tracking. Existing tracking techniques require prepared environments to ensure accurate results. This paper motivates the need...
Ronald Azuma, Jong Weon Lee, Bolan Jiang, Jun Park...
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing ...
In virtual environments, perceived egocentric distances are consistently underestimated when compared to the same distance judgments in the real world. The research presented in t...