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» Virtualizing Real-World Objects
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AIR
2006
147views more  AIR 2006»
15 years 4 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
PRESENCE
2006
197views more  PRESENCE 2006»
15 years 4 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
95
Voted
ICPR
2004
IEEE
16 years 5 months ago
Training of Classifiers Using Virtual Samples Only
This paper describes the training of classifiers entirely based on virtual images, rendered by a ray-tracing software. Two classifiers, a support vector machine and a polynomial c...
Annika Kuhl, Lars Krüger, Christian Wöhl...
143
Voted
ACMACE
2004
ACM
15 years 10 months ago
An intra-stream synchronization algorithm for haptic media in networked virtual environments
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Yutaka Ishibashi, Hidehiko Kasugai, Masaki Fujimot...
121
Voted
ENGL
2007
76views more  ENGL 2007»
15 years 4 months ago
Applying an Enhanced Path Finding Avatar for a Virtual Environment
—There are several types of landform and objects in the virtual environmentsuchasobstacles,moveobjectsanditems…etc.Apathfindingavatar shouldevaluatethewholeenvironmentproperly,...
Jui-Fa Chen, Wei-Chuan Lin, Li-Hao Yang