This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
This paper addresses the problem of vision-based navigation and proposes an original control law to perform such navigation. The overall approach is based on an appearance-based r...
— In this paper, we propose the concept of a ”mobile microscope”. This is a hand-held microscope that can be used for observation in various places. Because microscopes which...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...