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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 7 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
APGV
2007
ACM
104views Visualization» more  APGV 2007»
15 years 7 months ago
On the empirical limits of billboard rotation
This paper describes an experiment investigating for the first time, the perceptual tolerance of inconsistent projections when rotated billboards are transformed and included in a...
Elodie Fourquet, William Cowan, Stephen Mann
3DPVT
2006
IEEE
247views Visualization» more  3DPVT 2006»
15 years 6 months ago
Contour-Based Object Detection in Range Images
This paper presents a novel object recognition approach based on range images. Due to its insensitivity to illumination, range data is well suited for reliable silhouette extracti...
Stefan Stiene, Kai Lingemann, Andreas Nüchter...
VISSYM
2007
15 years 5 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...
3DPVT
2006
IEEE
197views Visualization» more  3DPVT 2006»
15 years 5 months ago
Structured Light Based Reconstruction under Local Spatial Coherence Assumption
3D scanning techniques based on structured light usually achieve robustness against outliers by performing multiple projections to simplify correspondence. However, for cases such...
Hao Li, Raphael Straub, Hartmut Prautzsch