Autostereoscopic displays enable unencumbered immersive virtual reality, but at a significant computational expense. This expense impacts the feasibility of autostereo displays in...
Robert Kooima, Tom Peterka, Javier Girado, Jinghua...
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
We present an experiment on depth cues for knot visualization in desktop virtual reality (fishtank VR). We used a within-subjects experiment to investigate stereoscopic visuals an...
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Abstract - We have experienced in our distributed applications that the network is the main limiting factor for performances on clusters. Indeed clusters are cheap and it is easier...