This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
We investigate menu distance, size, and related techniques to understand and optimize menu performance in VR. We show how user interaction using ray casting and Pointer-Attached-to...
We introduce a new technique of haptic guidance, for navigation and control of applications in virtual environments. We haptically simulate the collisions of the pointer with the ...
Children with autism have shown substantial benefit
ult to from rigorous exercise, however, it is often diffic
ually motivate these children to exercise due to their us
sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...