Sciweavers

GROUP
2010
ACM
13 years 10 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
NETGAMES
2006
ACM
14 years 6 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
IPPS
2007
IEEE
14 years 6 months ago
Locality-Aware Consistency Maintenance for Heterogeneous P2P Systems
Replication and caching have been deployed widely in current P2P systems. In update-allowed P2P systems, a consistency maintenance mechanism is strongly demanded. Several solution...
Zhenyu Li, Gaogang Xie, Zhongcheng Li
ICDCSW
2007
IEEE
14 years 6 months ago
A P2P Groupware Framework based on Operational Transformations
- Groupware applications deal with propagation of changes to networked users, consistency maintenance on concurrent access, and provision of awareness. We have built a P2P groupwar...
Leandro Quiroga, Alejandro Fernandez
HPDC
2007
IEEE
14 years 6 months ago
IDEA: : an infrastructure for detection-based adaptive consistency control in replicated services
In Internet-scale distributed systems, replicationbased scheme has been widely deployed to increase the availability and efficiency of services. Hence, consistency maintenance amo...
Yijun Lu, Ying Lu, Hong Jiang