As machine learning (ML) systems emerge in end-user applications, learning algorithms and classifiers will need to be robust to an increasingly unpredictable operating environment...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Accurately locating users in a wireless environment is an important task for many pervasive computing and AI applications, such as activity recognition. In a WiFi environment, a m...
Sinno Jialin Pan, James T. Kwok, Qiang Yang, Jeffr...
We address the problem of effective reuse of subproblem solutions in dynamic programming. In dynamic programming, a memoed solution of a subproblem can be reused for another if th...